One of the many absolutely and completely annoying bugs you will encounter is related to the way the story is presented: cutscenes relying on hand-drawn artwork, without any subtitles. Unfortunately, you will not be able to enjoy even this thin story, because Torchlight III resembles more of a beta version riddled with bugs, rather than a full game. The pending doom involves the usual scary monsters, and the mastermind hidden behind it all, in a narrative that is more of an excuse to go out to hack and slash everything that comes in your way. The cliché heavy story will take players to the lands of Novastraia, where a dark menace emerges from the depths of the wilds. From the very first moment, it's obvious that the new iteration does not want to revolutionize, but rather refine the fan-favorite elements. Torchlight III picks things up roughly a hundred years after the events of the second part. After spending dozens of hours with it, we have to admit that the fears of the fans are proven right. But io and behold, Torchlight has arrived, though not without hiccups. Still, at the beginning of the year when Torchlight III was announced to be released this year, there was some worry that the launch date is a bit unrealistic. Torchlight III tries to salvage the remains and adapt them to the path carved by the first two episodes. Is it worthy of its predecessors or did the development limbo leave its marks on the project? Read on to find out.Īfter all the fuss that was made around Torchlight Frontier, no one expected that the free to play MMO concept would end up in smoke. Two years after its initial announcement, after changing developers, and abandoning the idea of a free to play MMO, the third installment was finally launched. The first Torchlight was a very cute ARPG, that managed to become a fan favorite thanks to its colorful world combined with a simple, yet rewarding gameplay, but also because it did not take itself seriously.
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